Friday 10 February 2023

Project IGI - How to add 3D Models

Project IGI, also known as Project I.G.I: I'm Going In, is a tactical first-person shooter video game released in the year 2000. The game was developed by Innerloop Studios and published by Eidos Interactive. Since its release, it has become one of the most popular and beloved first-person shooter games among the gaming community. The game features a range of weapons, challenging missions, and a unique gameplay style that makes it stand out from other first-person shooters.



In this blog, we will be focusing on one aspect of the game - adding 3D models to Project IGI. Adding custom 3D models to Project IGI can add a whole new level of customization and creativity to the game. This can help players create unique levels, missions, and scenarios that they can enjoy.

3D Models information

In order to create 3D models for Project IGI, developers typically use Autodesk 3ds Max 2005. The 3ds Max 2005 version is the most suitable for creating 3D models for the game. To get started with creating 3D models for Project IGI, you need to download the IGI 2 Map editor from FilePlanet. The IGI 2 Map editor contains the 3ds-export-plugin that you can use to export your 3D models from Autodesk 3ds Max.

To use the 3ds-export-plugin, simply install Autodesk 3ds Max 5 and the IGI 2 Map editor in the same directory. Then, you will be able to export your 3D models as .mef files Which are basically Mesh External File. With this simple process, you can easily create your own custom 3D models for Project IGI.

Adding 3D Models into the game

Once you have created your 3D models, you will need to import them into the game. and follow these steps.

1)First decompile Target Level and Source Level models.res from level\models\level#.res 2)Then Copy your desired Model MEF object like 435_011.mef copy all mefs with "435" same model name. 3)Then paste them in your source level models and Pack them again to models.res 4)Then copy object Texture data from level\models\level#.mtp 5)Download and Get MTP Decoder tool under Tools section. 6)Add your new textures in level#.mtp file and Increase total Objects Count and decode it. 7)Now add your New model with full qualified name like 435_01_1 into your level"

System Requirements

In order to use Autodesk 3ds Max 2005 to create 3D models for Project IGI, you will need a Windows XP operating system with at least 8GB of RAM. This will ensure that you have the necessary resources to run the software and create high-quality 3D models.

Discord and YouTube links

For more information on Project IGI, including tips, tricks, and tutorials, you can join our Discord community. Additionally, you can visit our YouTube channel and my GitHub for more tutorials and gameplay videos.

Conclusion

In conclusion, Project IGI is a classic first-person shooter game that continues to be popular among the gaming community. Adding custom 3D models to the game can bring a new level of creativity and customization to the game. With the information provided in this blog, you can easily create your own 3D models for Project IGI and import them into the game.

Author: IGI-ResearchDevs 

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